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Pixel Shader 2.0 search full download. Pixel Shader 2.0 free from rapidshare, megaupload, mediafire, hotfile, ftp, direct download hulkshare, zippyshare Pixel Shader 2.0 subtitle, DVDRip, BDRip.
Search results: 79 articles (Search results 1 - 24) :
Hot Pixel : Beauty & Hair Retouching High End Techniques - Series Two English | H264 5176 Kbps | 800x600 18fps | MP3 77Kbps | 8.69 GB Genre: Video Training Completely new, updated and greatly expanded (11.5hours), Beauty & Hair Retouching High End Techniques - Series Two is hosted by the world renowned retouching artist, Natalia Taffarel. She is famous for her natural and completely seamless retouching style that is all about beauty and details.
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Hot Pixel: The Art of Dodge & Burn – Series Three DVD 2011 English | MP4 758 Kbps 1200ơ800 15.000 fps| aac 53.6 Kbps 44.1 KHz 2 channels | 2.93 GB Genre: Video Training This new retouching tutorial DVD-ROM is deeply focused on THE MAIN TECHNIQUE used in the high end industry world of retouching. Dodging & Burning has been around since the analog age of photography. Although the principles remain the same, tools and the flexibility has been greatly improved since entering the digital age. This DVD will teach you everything you need to know to become a master of this retouching technique. It will teach you how to achieve amazing results with the help of Dodge & Burn elegance, flexibility and realism.
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The Pixel Lab - City Pack 3D Models20 Models | 3 3D Envirnoments | 16 Graffiti C4D Textures | 40 Image Textures | 468 MB A huge collection with over 20 city themed models, 3 full 3D environments, 16 graffiti C4D textures and 40 image textures from The Pixel Lab. The models are made with Cinema 4D R12 and include textures. You may have to change some of the texture parameters based on your lighting set up. The environment scenes are very detailed, so I would recommend using the lines view or "box" view when doing your camera moves/animation. Please note: I only have one HDRI in the file to conserve file size, but many projects reference that HDRI, so you will have to reconnect the HDRI texture in some cases.
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Industrial Pack The Pixel Lab | 227.27 MB 02 ED Environments | 25 Models | 10 HDRIs 09 C4D Textures and 50 Texture Images
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The Pixel Lab - City Pack 3D Models20 Models | 3 3D Envirnoments | 16 Graffiti C4D Textures | 40 Image Textures | 468 MB A huge collection with over 20 city themed models, 3 full 3D environments, 16 graffiti C4D textures and 40 image textures from The Pixel Lab. The models are made with Cinema 4D R12 and include textures. You may have to change some of the texture parameters based on your lighting set up. The environment scenes are very detailed, so I would recommend using the “lines” view or "box" view when doing your camera moves/animation. Please note: I only have one HDRI in the file to conserve file size, but many projects reference that HDRI, so you will have to reconnect the HDRI texture in some cases.
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The Pixel Lab - City Pack 3D Models20 Models | 3 3D Envirnoments | 16 Graffiti C4D Textures | 40 Image Textures | 468 MB A huge collection with over 20 city themed models, 3 full 3D environments, 16 graffiti C4D textures and 40 image textures from The Pixel Lab. The models are made with Cinema 4D R12 and include textures. You may have to change some of the texture parameters based on your lighting set up. The environment scenes are very detailed, so I would recommend using the lines view or "box" view when doing your camera moves/animation. Please note: I only have one HDRI in the file to conserve file size, but many projects reference that HDRI, so you will have to reconnect the HDRI texture in some cases.
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Axel and Pixel v1.21 HAPPY NEW YEAR-TE Year: 2011 | PC Game | English | Developer: Silver Wish Games | Publisher: 2K Play | 470MB Genre: Indie Axel and Pixel are trapped in a beautiful but dangerous dream world. If they plan to get out they must solve its mysteries. Drawn by hand and rendered in full high-definition, Axel & Pixel is a unique journey through an artist’s dream. Axel and Pixel features 24 stunning chapters set in 4 different seasons, 3 vehicle minigames and many challenging puzzles.
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The Pixel Lab - City Pack 3D Models20 Models | 3 3D Envirnoments | 16 Graffiti C4D Textures | 40 Image Textures | 468 MB A huge collection with over 20 city themed models, 3 full 3D environments, 16 graffiti C4D textures and 40 image textures from The Pixel Lab. The models are made with Cinema 4D R12 and include textures. You may have to change some of the texture parameters based on your lighting set up. The environment scenes are very detailed, so I would recommend using the “lines” view or "box" view when doing your camera moves/animation. Please note: I only have one HDRI in the file to conserve file size, but many projects reference that HDRI, so you will have to reconnect the HDRI texture in some cases.
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Axel and Pixel v1.21 HAPPY NEW YEAR-TE Year: 2011 | PC Game | English | Developer: Silver Wish Games | Publisher: 2K Play | 470MB Genre: Indie Axel and Pixel are trapped in a beautiful but dangerous dream world. If they plan to get out they must solve its mysteries. Drawn by hand and rendered in full high-definition, Axel & Pixel is a unique journey through an artist’s dream. Axel and Pixel features 24 stunning chapters set in 4 different seasons, 3 vehicle minigames and many challenging puzzles.
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Eat 3D - Shader Production - Writing Custom Shaders with CGFX.Mp4 | h264 213 kbps | 1 280 x 720 15fps | aac 44kHz mono | 4hr | 608 Mb Genre: eLearning | Language: EnglishIn this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap. He then demonstrates how to manipulate UVs and even how to do vertex animation. Luiz then goes into such techniques as blending textures and colors, creating a car shader and pulling everything together to create a full character shader with SSS. Finally, Luiz demonstrates how to take what you have learned into UDK to create a custom shader using the standard material nodes.
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Eat 3D – Shader Production – Writing Custom Shaders with CGFX.Mp4 | h264 213 kbps | 1 280 x 720 15fps | aac 44kHz mono | 4hr | 608 Mb Genre: eLearning | Language: EnglishIn this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap. He then demonstrates how to manipulate UVs and even how to do vertex animation. Luiz then goes into such techniques as blending textures and colors, creating a car shader and pulling everything together to create a full character shader with SSS. Finally, Luiz demonstrates how to take what you have learned into UDK to create a custom shader using the standard material nodes.
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Eat 3D ? Shader Production ? Writing Custom Shaders with CGFX.Mp4 | h264 213 kbps | 1 280 x 720 15fps | aac 44kHz mono | 4hr | 608 Mb Genre: eLearning | Language: EnglishIn this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap. He then demonstrates how to manipulate UVs and even how to do vertex animation. Luiz then goes into such techniques as blending textures and colors, creating a car shader and pulling everything together to create a full character shader with SSS. Finally, Luiz demonstrates how to take what you have learned into UDK to create a custom shader using the standard material nodes.
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Eat 3D – Shader Production – Writing Custom Shaders with CGFX.Mp4 | h264 213 kbps | 1 280 x 720 15fps | aac 44kHz mono | 4hr | 608 Mb Genre: eLearning | Language: English In this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap.
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Eat 3D – Shader Production – Writing Custom Shaders with CGFX.Mp4 | h264 213 kbps | 1 280 x 720 15fps | aac 44kHz mono | 4hr | 608 Mb Genre: eLearning | Language: EnglishIn this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap. He then demonstrates how to manipulate UVs and even how to do vertex animation. Luiz then goes into such techniques as blending textures and colors, creating a car shader and pulling everything together to create a full character shader with SSS. Finally, Luiz demonstrates how to take what you have learned into UDK to create a custom shader using the standard material nodes.
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Eat 3D – Shader Production – Writing Custom Shaders with CGFX.Mp4 | h264 213 kbps | 1 280 x 720 15fps | aac 44kHz mono | 4hr | 608 Mb Genre: eLearning | Language: EnglishIn this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap. He then demonstrates how to manipulate UVs and even how to do vertex animation. Luiz then goes into such techniques as blending textures and colors, creating a car shader and pulling everything together to create a full character shader with SSS. Finally, Luiz demonstrates how to take what you have learned into UDK to create a custom shader using the standard material nodes.
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Eat 3D – Shader Production – Writing Custom Shaders with CGFX.Mp4 | h264 213 kbps | 1 280 x 720 15fps | aac 44kHz mono | 4hr | 608 Mb Genre: eLearning | Language: EnglishIn this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap. He then demonstrates how to manipulate UVs and even how to do vertex animation. Luiz then goes into such techniques as blending textures and colors, creating a car shader and pulling everything together to create a full character shader with SSS. Finally, Luiz demonstrates how to take what you have learned into UDK to create a custom shader using the standard material nodes.
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Axel and Pixel v1.21 HAPPY NEW YEAR-TE Year: 2011 | PC Game | English | Developer: Silver Wish Games | Publisher: 2K Play | 470MB Genre: Indie Axel and Pixel are trapped in a beautiful but dangerous dream world. If they plan to get out they must solve its mysteries. Drawn by hand and rendered in full high-definition, Axel & Pixel is a unique journey through an artist’s dream. Axel and Pixel features 24 stunning chapters set in 4 different seasons, 3 vehicle minigames and many challenging puzzles.
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Axel and Pixel v1.21 HAPPY NEW YEAR-TE Year: 2011 | PC Game | English | Developer: Silver Wish Games | Publisher: 2K Play | 470MB Genre: Indie Axel and Pixel are trapped in a beautiful but dangerous dream world. If they plan to get out they must solve its mysteries. Drawn by hand and rendered in full high-definition, Axel & Pixel is a unique journey through an artist’s dream. Axel and Pixel features 24 stunning chapters set in 4 different seasons, 3 vehicle minigames and many challenging puzzles.
Comments 0
Eat 3D – Shader Production – Writing Custom Shaders with CGFX.Mp4 | h264 213 kbps | 1 280 x 720 15fps | aac 44kHz mono | 4hr | 608 Mb Genre: eLearning | Language: EnglishIn this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap. He then demonstrates how to manipulate UVs and even how to do vertex animation. Luiz then goes into such techniques as blending textures and colors, creating a car shader and pulling everything together to create a full character shader with SSS. Finally, Luiz demonstrates how to take what you have learned into UDK to create a custom shader using the standard material nodes.
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Eat 3D – Shader Production – Writing Custom Shaders with CGFX English | h264, yuv420p, 1280x720, 15.00 fps(r) (und) | aac, 44100 Hz, mono (und) | 608MB Genre: Video Training In this DVD, Instructor Luiz Kruel guides you through writing your own shaders, primarily with the CGFX shader language in Maya. Luiz starts off with getting everything set up in Maya and then writes a simple Lambert shader from scratch. From there Luiz builds upon the Lambert to create a Fresnel and Phong shader. Once the Phong shader is defined, Luiz begins to add textures like diffuse, specular, normal, and cubemap. He then demonstrates how to manipulate UVs and even how to do vertex animation. Luiz then goes into such techniques as blending textures and colors, creating a car shader and pulling everything together to create a full character shader with SSS. Finally, Luiz demonstrates how to take what you have learned into UDK to create a custom shader using the standard material nodes.
Comments 0
Axel and Pixel v1.21 HAPPY NEW YEAR-TEYear: 2011 | PC Game | English | Developer: Silver Wish Games | Publisher: 2K Play | 470MB Genre: IndieAxel and Pixel are trapped in a beautiful but dangerous dream world. If they plan to get out they must solve its mysteries. Drawn by hand and rendered in full high-definition, Axel & Pixel is a unique journey through an artist’s dream. Axel and Pixel features 24 stunning chapters set in 4 different seasons, 3 vehicle minigames and many challenging puzzles.
Comments 0
Axel and Pixel v1.21 HAPPY NEW YEAR-TE Year: 2011 | PC Game | English | Developer: Silver Wish Games | Publisher: 2K Play | 470MB Genre: Indie Axel and Pixel are trapped in a beautiful but dangerous dream world. If they plan to get out they must solve its mysteries. Drawn by hand and rendered in full high-definition, Axel & Pixel is a unique journey through an artist’s dream. Axel and Pixel features 24 stunning chapters set in 4 different seasons, 3 vehicle minigames and many challenging puzzles.
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Pixel - Set Your Center Between Your P (2006)Group: BCC | Avg. Bitrate698 kb/sec | Time: 39:61 Mins | 203 MB Genre: Electronic
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Hot Pixel - High End Industry Photoshop Retouching Techniques Series One, Two & Three English | h264 800x600 19.00 fps | aac 44100 Hz stereo | 14.82 GB Genre: Video Training High End Industry Photoshop Retouching Techniques Series One
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