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Search results: 120 articles (Search results 1 - 24) :

Digital Tutors Facial Animation in Maya (Repost)
Digital Tutors - Facial Animation in Maya | ISO | 970 MB

In this collection of lessons we will learn tips an techniques for creating believable facial animations.
This course will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this course, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.

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Digital Tutors  Introduction to Lighting in Maya 2012
Digital Tutors - Introduction to Lighting in Maya 2012
English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB
Genre: elearning

In this tutorial we will learn about the essential lighting tools and features found in Maya. Understanding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.

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Digital Tutors  Introduction to Modeling in Maya 2012
Digital Tutors - Introduction to Modeling in Maya 2012
English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB
Genre: elearning

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.

Comments 0  

Escape Studios - Introduction to Maya
Escape Studios - Introduction to Maya
English | FLV | H264 90 kbps 10 fps | 1280x7200 | AAC 128 kbps 44 KHz | 3.06 GB
Genre: elearning

Step into 3D
Our first Maya tutorial introduces the essential concepts of computer graphics using the industry’s most popular animation program, Maya. You begin by getting to know the user interface and learning your way around the basic processes of 3D design. Once you’re comfortable in Maya, you’ll learn how the professional production pipeline builds from wireframe modeling to final pass. At the end of the course you will have a good understanding of the fundamentals of 3D. You’ll know how to use the fundamental tools of Maya and be ready to begin creating your own 3D objects and environments.

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Digital Tutors   -     Facial Animation in Maya (Repost)
Digital Tutors - Facial Animation in Maya | ISO | 970 MB

In this collection of lessons we will learn tips an techniques for creating believable facial animations.
This course will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this course, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.

Comments 0  

Digital Tutors    -   Introduction to Lighting in Maya 2012
Digital Tutors - Introduction to Lighting in Maya 2012
English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB
Genre: elearning

In this tutorial we will learn about the essential lighting tools and features found in Maya. Understanding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.

Comments 0  

Digital Tutors   -   Introduction to Modeling in Maya 2012
Digital Tutors - Introduction to Modeling in Maya 2012
English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB
Genre: elearning

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.

Comments 0  

Simply Maya: 3D Exterior Set Design – Fantasy Landscape

Simply Maya: 3D Exterior Set Design – Fantasy Landscape
English | h264 | 324 kbps| 800x600 7.5 fps | MP3 32Kbps | 1.12 GB
Genre: Video Training


Creating a Fantasy Landscape is a tutorial that contains a lot of NURBS modeling so you will learn how to work with isoparms, hulls, CV’s, lofting surfaces and Maya’s curve tools. This is a fast way to generate a lot of geometry in a scene which is then converted to polygons for adding details and refining the models.

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http://i2.lulzimg.com/2251774c12.jpg

Maya 2011 Modeling Tutorial: ROLEX DAYTONA
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB
Genre: Video Training

In this tutorial I demonstrate how to model the ROLEX DAYTONA watch in Maya. In the end it should be about 50 videos from 5 - 10min. (over 7 hours) I will use polygon and nurbs modeling techniques .... when the modeling stage is done I'm creating some UVs by using Headus UVlayout and create some textures in Photoshop. Finally I show how to create some shaders in Maya and render with mental ray. This is a step by step tutorial ... but I recommend a basic knowledge of Maya. Have fun modeling.

Comments 0  

Digital Tutors - Rendering Underwater Caustics in Maya (New links)

Digital Tutors - Rendering Underwater Caustics in Maya
Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 84 Mb
Genre: Video Training

In this series of lessons, we will discuss different methods for simulating the effect of caustic patterns created by moving water.

Comments 0  

Digital Tutors  -    Facial Animation in Maya (Repost)
Digital Tutors - Facial Animation in Maya | ISO | 970 MB

In this collection of lessons we will learn tips an techniques for creating believable facial animations.
This course will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this course, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.

Comments 0  

Digital Tutors   -  Introduction to Lighting in Maya 2012
Digital Tutors - Introduction to Lighting in Maya 2012
English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB
Genre: elearning

In this tutorial we will learn about the essential lighting tools and features found in Maya. Understanding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.

Comments 0  

Digital Tutors  -  Introduction to Modeling in Maya 2012
Digital Tutors - Introduction to Modeling in Maya 2012
English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB
Genre: elearning

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.

Comments 0  

http://i2.lulzimg.com/2421cc820e.jpg
Digital Tutors - Introduction to Modeling in Maya 2012
English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB
Genre: elearning

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.

Comments 0  

Digital Tutors -   Facial Animation in Maya (Repost)
Digital Tutors - Facial Animation in Maya | ISO | 970 MB

In this collection of lessons we will learn tips an techniques for creating believable facial animations.
This course will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this course, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.

Comments 0  

Digital Tutors  - Introduction to Lighting in Maya 2012
Digital Tutors - Introduction to Lighting in Maya 2012
English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB
Genre: elearning

In this tutorial we will learn about the essential lighting tools and features found in Maya. Understanding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.

Comments 0  

Digital Tutors - Introduction to Modeling in Maya 2012
Digital Tutors - Introduction to Modeling in Maya 2012
English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB
Genre: elearning

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.

Comments 0  

Autodesk Alias Design x86/x64 MacOSX 2012

Autodesk Alias Design x86/x64 MacOSX 2012 | 1.66 GB

Autodesk Alias Design software enables designers to rapidly develop and communicate product design concepts using sketches, illustrations, photorealistic renderings, and animations. A version Autodesk Alias Design for Inventor is also available. It is built specifically for Inventor users and provides integrated freeform shape modeling capabilities directly within the Inventor environment.

Comments 0  

Simply Maya: 3D Exterior Set Design – Fantasy Landscape

Simply Maya: 3D Exterior Set Design – Fantasy Landscape
English | h264 | 324 kbps| 800x600 7.5 fps | MP3 32Kbps | 1.12 GB
Genre: Video Training

Creating a Fantasy Landscape is a tutorial that contains a lot of NURBS modeling so you will learn how to work with isoparms, hulls, CV’s, lofting surfaces and Maya’s curve tools. This is a fast way to generate a lot of geometry in a scene which is then converted to polygons for adding details
and refining the models.

Comments 0  

Digital Tutors    -     Facial Animation in Maya (Repost)
Digital Tutors - Facial Animation in Maya | ISO | 970 MB

In this collection of lessons we will learn tips an techniques for creating believable facial animations.
This course will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this course, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.

Comments 0  

Digital Tutors    -    Introduction to Lighting in Maya 2012
Digital Tutors - Introduction to Lighting in Maya 2012
English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB
Genre: elearning

In this tutorial we will learn about the essential lighting tools and features found in Maya. Understanding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.

Comments 0  

Digital Tutors   -   Introduction to Modeling in Maya 2012
Digital Tutors - Introduction to Modeling in Maya 2012
English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB
Genre: elearning

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.

Comments 0  

Autodesk Alias Suite (Automotive & Design & Surface) 2012 x32 x64 ISO (New Links)

Autodesk Alias Suite (Automotive & Design & Surface) 2012 x32 x64 ISO | 14.77 GB

esigned specifically for industrial designers, artists, sculptors and designers of computer external forms of vehicles, products, family Autodesk ® Alias ??® - Autodesk ® Alias ??® Design , Autodesk ® Alias ??® Surface , and Autodesk ® Alias ??® Automotive - provide users with a complete set of features for building sketches, models, and the formation of 3D imaging projects, covering the full process of conceptual design of products. Data integration and sharing the opportunity with Autodesk ® Inventor ® allows you to embed information about the industrial design into the digital prototype.

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Maya 2011 Modeling Tutorial: ROLEX DAYTONA

Maya 2011 Modeling Tutorial: ROLEX DAYTONA
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB
Genre: Video Training

In this tutorial I demonstrate how to model the ROLEX DAYTONA watch in Maya. In the end it should be about 50 videos from 5 - 10min. (over 7 hours) I will use polygon and nurbs modeling techniques .... when the modeling stage is done I'm creating some UVs by using Headus UVlayout and create some textures in Photoshop. Finally I show how to create some shaders in Maya and render with mental ray. This is a step by step tutorial ... but I recommend a basic knowledge of Maya. Have fun modeling.

Comments 0  

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