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Pipeline Development with Maya and XNA search full download. Pipeline Development with Maya and XNA free from rapidshare, megaupload, mediafire, hotfile, ftp, direct download hulkshare, zippyshare Pipeline Development with Maya and XNA subtitle, DVDRip, BDRip.
Search results: 120 articles (Search results 1 - 24) :
Beginning iOS Application Development with HTML and javascript by Richard Wagner W..x (2-2012) | PDF | 432 pages | ISBN: 1118159004 | 53.1 Mb Web developers with HTML/JS skills will quickly learn to apply them to the iPhone/iPad platform. Beginning to intermediate web developers who want to apply their existing HTML/CSS/JS/Ajax skills to the wildly popular iPhone/iPad OS will love this book. In the highly successful Wrox Beginning format, it enables developers who know these core technologies to use what they already know and get up to speed quickly. It introduces iOS development with web technologies, explains how to enable and optimize web sites for the iPhone and iPad, explores user interface design, then moves into animation, special effects, building with web frameworks, and much more.
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JIRA Development Cookbook 476 pages | Sep 22 2011 |ISBN:1849681805| PDF | 5.5 Mb Develop and customize plugins, program workflows, work on custom fields, master JQL functions, and more to effectively customize, manage, and extend JIRA with this book and ebook Extend and Customize JIRA--Work with custom fields, workflows, Reports & Gadgets, JQL functions, plugins, and more Customize the look and feel of your JIRA User Interface by adding new tabs, web items and sections, drop down menus, and more Master JQL - JIRA Query Language that enables advanced searching capabilities through which users can search for issues in their JIRA instance and then exploit all the capabilities of issue navigator Part of Packt's Cookbook series: Each recipe is a carefully organized sequence of instructions to complete the task as efficiently as possible In Detail JIRA
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Simply Maya: 3D Exterior Set Design � Fantasy Landscape English | h264 | 324 kbps| 800x600 7.5 fps | MP3 32Kbps | 1.12 GB Genre: Video Training Creating a Fantasy L andscape is a tutorial that contains a lot of NURBS modeling so you will learn how to work with isoparms, hulls, CV�s, lofting surfaces and Maya�s curve tools. This is a fast way to generate a lot of geometry in a scene which is then converted to polygons for adding details and refining the models.
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Digital Tutors - Rendering Underwater Caustics in MayaVideo: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 84 MbIn this series of lessons, we will discuss different methods for simulating the effect of caustic patterns created by moving water.
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Beginning IOS 4 Application Development By Wei-Meng Lee Jo hn W i le y 2010 | 656 Pages | ISBN: 0470918020 | PDF | 22 MB The ideal starting point for creating apps using iOS 4 Written by an experienced Apple developer and trainer, this full–color reference serves as an ideal jumping point for creating applications for Apple’s iOS 4 that runs on the iPhone, iPod Touch, and iPad. In addition to in–depth coverage of the iOS SDK, the book walks you through the various core aspects of iPhone and iPad development. You’ll learn how to take advantage of the tools provided by XCode and you’ll benefit from a solid introduction to Objective–C, which allows you to have a smooth transition to iPhone development from another platform. Offers a solid foundation for creating applications for Apple’s iOS 4
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Tekpub: Introduction to iPhone Development English | 1000x600 | H263 | 25fps 395kbps | MP3 128kbps | 1.23GB Genre: Video Training Ben Scheirman shows you how to get your first iPhone application off the ground and into the App Store
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Tekpub: Introduction to Android Development English | 1280x720 | H263 | 30fps 621kbps | MP3 128kbps | 1.77GB Genre: Video Training In this series Donn Felker will walk through all the necessary steps to building and launching a sophisticated Android application.
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Digital Tutors - Facial Animation in Maya | ISO | 970 MBIn this collection of lessons we will learn tips an techniques for creating believable facial animations. This course will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this course, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.
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Digital Tutors - Introduction to Lighting in Maya 2012English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB Genre: elearningIn this tutorial we will learn about the essential lighting tools and features found in Maya. Underst anding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.
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Digital Tutors - Introduction to Modeling in Maya 2012English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB Genre: elearningIn this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better underst anding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.
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Beginning Android 4 Application Development by Wei-Meng Lee W..x | 2012 | ISBN: 1118199545 | 560 pages | PDF | 60 MB Underst and Android OS for both smartphone and tablet programming This fast-paced introduction to the newest release of Android OS gives aspiring mobile app developers what they need to know to program for today's hottest Android smartphones and tablets. Android 4 OS is, for the first time, a single solution for both smartphones and tablets, so if you master the information in this helpful guide, you'll be well on your way to successful development for both devices. From using activities and intents and creating rich user interfaces to working with SMS, messaging APIs, and the Android SDK, what you need is here.
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Escape Studios - Introduction to MayaEnglish | FLV | H264 90 kbps 10 fps | 1280x7200 | AAC 128 kbps 44 KHz | 3.06 GB Genre: elearningStep into 3D Our first Maya tutorial introduces the essential concepts of computer graphics using the industry’s most popular animation program, Maya. You begin by getting to know the user interface and learning your way around the basic processes of 3D design. Once you’re comfortable in Maya, you’ll learn how the professional production pipeline builds from wireframe modeling to final pass. At the end of the course you will have a good underst anding of the fundamentals of 3D. You’ll know how to use the fundamental tools of Maya and be ready to begin creating your own 3D objects and environments.
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C Sharp Fundamentals Development for Absolute Beginners 2011English | Mp4 | h264 | 1920x1080 | 16:9 | 922kbps | Mp3 126kbps 44100hz | 5.87Gb Genre: Video Training\ e-learning Want to learn a different language? Over the course of 24 episodes, our friend Bob Tabor from www.LearnVisualStudio.net will teach you the fundamentals of C# programming. Tune in to learn concepts applicable to video games, mobile environments, and client applications. We'll walk you through getting the tools, writing code, debugging features, customizations and much more! Each concept is broken into its own video so you can search for and focus on the information you need.
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Digital Tutors - Facial Animation in Maya | ISO | 970 MBIn this collection of lessons we will learn tips an techniques for creating believable facial animations. This course will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this course, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.
Comments 0
Digital Tutors - Introduction to Lighting in Maya 2012English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB Genre: elearningIn this tutorial we will learn about the essential lighting tools and features found in Maya. Underst anding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.
Comments 0
Digital Tutors - Introduction to Modeling in Maya 2012English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB Genre: elearningIn this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better underst anding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.
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Oracle Essbase 11 Development Cookbook
Publisher: PP | 2012 | 400 Pages | ISBN: 1849683263 | EPUB | 5.4 Mb
Over 90 advanced development recipes to build and take your Oracle Essbase Applications further with this Oracle Essbase
This book and e-book will provide you with the tools needed to successfully build and deploy your Essbase application.
Includes the major components that need to be considered when designing an Essbase application.
This book can be used to build calculations, design process automation, add security, integrate data, and report off an Essbase cube.
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Simply Maya: 3D Exterior Set Design – Fantasy LandscapeEnglish | h264 | 324 kbps| 800x600 7.5 fps | MP3 32Kbps | 1.12 GB Genre: Video TrainingCreating a Fantasy L andscape is a tutorial that contains a lot of NURBS modeling so you will learn how to work with isoparms, hulls, CV’s, lofting surfaces and Maya’s curve tools. This is a fast way to generate a lot of geometry in a scene which is then converted to polygons for adding details and refining the models.
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Maya 2011 Modeling Tutorial: ROLEX DAYTONA English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB Genre: Video Training In this tutorial I demonstrate how to model the ROLEX DAYTONA watch in Maya. In the end it should be about 50 videos from 5 - 10min. (over 7 hours) I will use polygon and nurbs modeling techniques .... when the modeling stage is done I'm creating some UVs by using Headus UVlayout and create some textures in Photoshop. Finally I show how to create some shaders in Maya and render with mental ray. This is a step by step tutorial ... but I recommend a basic knowledge of Maya. Have fun modeling.
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Digital Tutors - Rendering Underwater Caustics in Maya Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 84 Mb Genre: Video Training In this series of lessons, we will discuss different methods for simulating the effect of caustic patterns created by moving water.
Comments 0
Digital Tutors - Facial Animation in Maya | ISO | 970 MBIn this collection of lessons we will learn tips an techniques for creating believable facial animations. This course will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this course, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.
Comments 0
Digital Tutors - Introduction to Lighting in Maya 2012English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB Genre: elearningIn this tutorial we will learn about the essential lighting tools and features found in Maya. Underst anding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.
Comments 0
Digital Tutors - Introduction to Modeling in Maya 2012English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB Genre: elearningIn this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better underst anding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.
Comments 0
Digital Tutors - Introduction to Modeling in Maya 2012English | FLV | VP6F 1072 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.94 GB Genre: elearningIn this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. We are going to take a slightly different approach to this introduction course, in that we are not going to talk about all of the Maya modeling tools, but rather focus on the tools that you are going to find most useful as you begin the modeling process. Once you have a better underst anding of how these tools work together, you will be able to create your own modeling solutions and really come up with a workflow that is comfortable to you.
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